Recent content by MerrillPhish

  1. MerrillPhish

    Invisible Building

    I'm going to do that the stupid sphere is still showing up.
  2. MerrillPhish

    Invisible Building

    Thank You Sir! I will soon get the hang of these actors! It works if you just hold shift down.
  3. MerrillPhish

    Invisible Building

    http://www.thehelper.net/threads/upgrade-shops.157469/ Hey guys. I am trying to make an invisible barracks that I can place underneath a visible barracks. Above is a link to a thread of what I am trying to do. Currently I have a barracks. I set the unit's Actor Model to "None" and now I...
  4. MerrillPhish

    Removing Doodads with Triggers?

    Thanks guys got it!
  5. MerrillPhish

    Removing Doodads with Triggers?

    Yea It seems really silly that we can't remove footprints. I need to learn how to create unit and start working with actor more. Thanks everyone I am going to start working on making the unit
  6. MerrillPhish

    Removing Doodads with Triggers?

    How do I attach an actor to a unit?! So I made it a unit and now I am trying to attach the actor to the unit. I went to the actor then events and added UnitBirth.Foilage - Create XilFoilage(Actor) I get this error Unable to create unit actor. Creating fallback sphere unit. I have...
  7. MerrillPhish

    Removing Doodads with Triggers?

    I tried both Remove Doodads In Region or Kill Doodads In Region I guess I will just make a unit lol.... thanks guys
  8. MerrillPhish

    Removing Doodads with Triggers?

    Hey everyone, I am trying to remove a doodad (w/ footprint) using triggers. I can get rid of the actor model with: Actor - Kill actor model (Actor for Foliage - Xil - [39.50, 139.50]) but how do I get rid of the foot print? Thanks
  9. MerrillPhish

    Is therea way to turn of "Combat: Kill Resource" for a specific unit?

    You could copy the original unit and change the bounty to zero. If you can't do that with triggers.
  10. MerrillPhish

    Share Minerals?

    I remember it being in game play constants in WC3. I have not looked at the interface stuff in SC2 yet.
  11. MerrillPhish

    Upgrade Shops

    That is pretty genius haha
  12. MerrillPhish

    Element Tower Defense

    < 3 = I love you Math
  13. MerrillPhish

    Element Tower Defense

    I admire that you ask a lot of questions but you need to use your head sometimes. And it is quite clever to use a female sn and pic to get your questions answered. After you have the vote sum. Divide the vote sum by total number of votes cast. This will return a number between 1-6. You can...
  14. MerrillPhish

    Element Tower Defense

    Total/num of player = something 1-6 or Total/num of votes = something 1-6 Get the average
  15. MerrillPhish

    Upgrade Shops

    I had this problem with my map. I solved it by making an upgrade building for each player... but I am sure you can also solve this problem with triggers. I have seen maps like Special Elite Forces have neutral upgrade buildings so It is possible. This looks like a good tutorial...
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