Recent content by Mike889

  1. M

    Maps Folder

    Finally I've bought SC2! I'm trying to learn the world editor, but I found something that is bothering me very much. All maps that I download don't go to the maps folder. They actually go to any folder! Is that normal? This way it's very hard to download maps from NA, since I am using...
  2. M

    [Skill Search]Skill that Changes Tinting

    Hmm... Well, those skills change the unit to a specific color and have some effects. I'll try triggering then, thanks very much!
  3. M

    [Skill Search]Skill that Changes Tinting

    Hello gentlemen! I'm searching for some skill that changes the caster's or the target's color. I remember there's some skill that does that, but I can't remember wich one is it :banghead: Please, do you know some? Thanks very much!
  4. M

    How did DotA make this Omnislash graphic?

    They just give a buff to Yurnero using that model, =P
  5. M

    First Trigger

    lol, thanks Flare! I never see those things :X
  6. M

    First Trigger

    Yeah, indeed =P Anyway, I am still getting errors with the trigger: And why subtract one from the Player Number? local location TargetPos = GetUnitLoc(udg_TargetArray[GetPlayerId(GetOwningPlayer(Caster()))-1]) So if the owner is player 11 it would result in 10, not 11 o.O.
  7. M

    First Trigger

    Wow, thanks, now I understand better how to make a trigger with its conditions and actions :D I going to study more JASS, =P So blizzard matching functions cannot be used in vJass, right?
  8. M

    First Trigger

    What is "function nesting" =X How to fix that? I just made a "pick all units matching condition" and converted to custom text. Then I copied the functions, pasted them on that trigger and renamed each one accordingly, =P I am then trying to make all variables locals and using private functions.
  9. M

    First Trigger

    Syntax Error Hello guys! I'm trying to make a spell that teleports all allied heroes within 375 range of the caster to the targeted unit. I'm using Mass Teleport as the base skill. When I try to sabe the map, jasshelper returns an error with the function C1 saying "syntax error". Here is my...
  10. M

    Tutorial Switching from GUI to vJASS

    scope MT initializer Init private function Conditions takes nothing returns boolean if ( not ( IsUnitType(GetTriggerUnit(), UNIT_TYPE_HERO) == true ) ) then return false endif return true endfunction...
  11. M

    Tutorial Switching from GUI to vJASS

    Nice one, now I'll really try to learn JASS =P I'm trying to make a hero revive using the trigger you gave, however I'm getting an errors and don't know what it is xD scope whichTrigger initializer Init private function Conditions takes nothing returns boolean return true endfunction...
  12. M

    How does DotA do this!?

    1: There's no players for those slots. The alliances and player names are set trough a initialization trigger. 2:DotA uses Tomes for the items. When you acquire an item, the tome is destroyed and you receive the actual item.
  13. M

    [Minimap] Changing the visible map!

    I tried that, but bugs the minimap. The minimap image is still the same as the first one, just the units are set to that new camera bounds.
  14. M

    [Minimap] Changing the visible map!

    Well, I have two main regions on my map: an underground cave and the outdoor area. When a player is on the outdoor region, the minimap must show just that region. While on the dungeon, just the dungeon must be shown. Is there a way to do that?
  15. M

    I Dont want items to drop...

    Make the units have "Inventory Hero" instead of "Backpack Human/Orc..."
Top