You get a sick vibe? Orange and Yellow are suppose to be the happiness colors. There is no green in the mix, that is a light black.
And as for the button, I see where your both coming from :p. However, I see a 'logo' before I see a button.
As for the syphix, I guess it is suppose to look...
Here is some work I have recently put together in photoshop. I don't know why but the images look much darker when I upload them on this forum :cool:. I think it's time to learn how to make a quality border on my siggies!
How do I make a trigger that when the Dialog button is pressed for "Random Teams" it creates an archers for players in team 1 in (team 1 region) and team 2.
Same thing with pick teams, except when that button is pressed I want player 1 red to pick the teams.
Unless I know EXACTLY what you want, I can't help too much. You can start by making a dialog though, unless you want "-mode ban" or "-mode normal" type deal.
This is how you setup a dialog:
DIALOG
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Dialog - Clear Dialog
Dialog...
Ok. Well I think I have it. You can switch the triggers to fit your map style. I just used "Life" because footman obviously don't have mana.
But I tested this, and every 1 second of the game, the footman does lose HP every 1 second, unless he is in the zeppelin, then he gains +4 hp every 1...
Why would you need a unit group? Why don't you just use a condition for unit-type?
Transport
Events
Unit - A unit Is loaded into a transport
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions...
Not sure I understand correctly, but...
The issue I run into is not just spawning the units in a line, but ordering the units to move to their own location as if I had a region set for each unit.
I'm just rusty with the editor :P it's been awhile.
I don't know how I'm going to explain this, but... (Note: This is for a maze/escape map)
Let's pretend you have one "Big" region, rather than a bunch of little regions. Is it possible to create multiple units in a line, and order those units to move straight to a location. I would way rather...