So I found the duration of the effect and the movement speed adjustment, but how to I disable the target units attack/abilities?
Should i use the: Ability - Ability Modification - Disabled and the Attack equivalent?
(This looks like I would need to select every ability, kind of tedious.)
I assume the basic functionality of the marauder unit's missile act as a stun equivalent... looks like i just need to familiarize myself with the basic unit abilities all ready in game, just started working in sc2 editor.
~Thanks
How would I make a simple ability that stuns a target unit for a certain amount of time with some model for a missile.
Please, a step by step process of any behaviors, effects, actors would be very helpful.
Thanks in advance,
MrCause