Recent content by Muddis

  1. M

    This Trigger in just 3 actions?

    Thanks alot for the help :)
  2. M

    This Trigger in just 3 actions?

    So can i do this trigger with "Pick all players bla bla" and change player 1 to picked played? my leaderbord is atm Number of rows [Active Players] Leaderboard - Add player 1 to Leaderbord Leaderboard - Set Leaderbord item text at column 2 and row 1 to "20"...
  3. M

    Add event to trigger From trigger?

    Like Run trigger? only way i can think of.
  4. M

    Help with my models!

    You need to go inside the actor and change the modle. it's a bug atm i think
  5. M

    Setting Player Teams

    I think this is what you are looking for Map - Game variants Then add a Variants and change it to others. inside Attributes you can find (Game) Teams and (Game) Teams [Premade]
  6. M

    I need help with reveal trigger

    I hope this is what you are looking for. Start Events Game - Map initialization Local Variables Conditions Actions Player Group - Pick each player in (All players) and do (Actions) Actions Visibility - Create a visibility...
  7. M

    Dialog buttons "need help!"

    hmm... would it be much more easy if i would use a unit and add Abilitys to him and just forget the dialog idea? i just wanted the dialog to make it look nice :P
  8. M

    Dialog buttons "need help!"

    yeah i was almost sure i neede two dialogs buy anyway. any way to make the button random? say i have Spawn Zealot and a Spawn Stalker. i dont want you to get the Spawn Zealot button all the time. I'm making a map where you "draw" a Unit that you can play out on the battle field so i might have...
  9. M

    Dialog buttons "need help!"

    oh yeah. will this work with 2 players? or do i need to do two dialogs? and only show them for player 1 - 2 Is there a way to make the button created to be random between like 10 diffrent buttons?
  10. M

    Dialog buttons "need help!"

    Thanks alot!! love you :P works like a charm now :D
  11. M

    Dialog buttons "need help!"

    This is what i got. Test 1 Events Dialog - Any Dialog Item is Clicked by Player Any Player Local Variables Conditions (Used dialog item) == Dialog Button[0] Actions General - If (Conditions) then do (Actions) else do (Actions)...
  12. M

    Dialog buttons "need help!"

    Yeah i know that but i dont know how to set so that i can recreate the button
  13. M

    Dialog buttons "need help!"

    i understand like 0% of that xD I only got understanding of Triggering with Arry and no custom or prefix or what it's called
  14. M

    Dialog buttons "need help!"

    I been trying to create a trigger that when i press a dialog button it will add a new button but for every time i press the button it will create a new button at another spot up to like 4 buttons. Ok so far i got this going: Test 1 Events Dialog - Any Dialog Item is...
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