The pause/unpause was just being used to see if it would help. Anyway, keeping or removing them doesn't do anything, but I removed them as you advised.
I changed casting to triggering unit, still no difference.
I have this move that basically casts Avatar, and it usually works fine. However, when the hero casts the move on himself, the cooldown is completely ignored and set back to 0. I have 1 trigger for each level, just with increasing the duration.
Unit - A unit...
They never shared vision before-I haven't tested my map in a while, and I can't figure out what I did.
I just added another tavern for testing, and it shares the control as well. They seem to be sharing control and vision about 2 seconds after the map initialization.
I have taverns that are for purchasing and reviving heroes. Each player has three of them-they own their own taverns. However, I can see and use all of the taverns that my enemies have. I don't have any triggers that are giving vision. Does anybody have a clue?
The social disorder is not the primary cause, it is the addiction to video games. It's not a phobia, and it's not a mental disorder. How did you arrive at that conclusion? It's an addiction. That person was addicted to video games, and that is what ended up causing his problems. Why do you fail...
No, it doesn't. Something doesn't need to change a person's chemistry in order to be considered an addicting. Some people become genuinely addicted to video games, spending all of their free time playing them, and use it to avoid problems in real life.
Yeah, it's unfortunate.
But seriously, especially at night 97% of the games are freaking bot hosted games, dozens of them. I'm almost positive blizzard is encouraging them, considering how easily the could go to see battlenet and see all the bots. So much for their "no third party program"...