NBalfa
Reaction score
10

Profile posts Latest activity Postings About

  • can you specify which abillity you are talking about in the triggers because I got confused write for ex dummy ability 1 and dummy ability 2 .
    I haven't thought of any special model, but let me take a look and I'll see what I can come up with.
    So, first of all, start reading from the bottom and up. If you have any questions or if my triggers aren't functioning properly, please do contact me.
    Trigger 2

    Events -
    A unit starts the effect of an ability //"Begins casting an ability" is abusable

    Conditions -
    Triggering unit equal to YourHero

    Actions -
    If/Then/Else - Actions
    If - Conditions
    Soul_Amount Less Than Soul_Max_Amount
    Then - Actions
    Set Soul_Amount = Soul_Amount + 1 //Your current amount of souls stored. Soul_Amount is an integer variable.
    Else - Actions
    Do Nothing
    Trigger 1

    Events -
    A unit learns an ability

    Conditions -
    Learned Hero ability equal to YourDummyHeroAbility

    Actions -
    Set Soul_Max_Amount to Level of YourDummyAbility x 4 //Soul_Max_Amount is an integer variable
    If/Then/Else - Actions
    If - Conditions
    Level of YourDummyAbility greater than 0 //If you already have the dummy ability, we don't need to add it again, hence this action
    Then - Actions
    Do Nothing
    Else - Actions
    Unit - Add ability YourDummyAbility to Triggering Unit
    After finishing off the dummy ability, you'll have to create a UNIT ability with an amount of levels equal to the possible amount of souls you can have. Again, use Attribute Bonus, but make it a UNIT ability and don't hide the icon. If let's say you can have minimum 0 souls and maximum 12 souls, it has to have 13 levels. First level should have a description somewhat in the line of "Currently stored 0 souls"; the second level "Currently stored 1 soul" and so on and so forth.
    It's time to create the triggers. As I am not at a computer with WE, this will be somewhat free hand.
    "also how can I create triggers on a passive spell" - Most passive skills, ie. auras, gives buffs. If that's the case, just include "((Triggering Unit) Has buff Equal to (Your buff))" in your conditions. You can also use the condition "(Level of (Your passive ability) for (Triggering Unit) Greater than 0)"

    "how can I make there be numbers on a spell icon so that the user will be able to understand the souls he has" - Do you mean in the spell description? If so, you'll have to create a dummy hero ability, based on Attribute Bonus (the reason you use Attribute Bonus is because of the fact that you can hide it's icon). So, hide the icon (done inside the spell in the object editor), and set all strength, int and agi values to zero. Now, this is a dummy ability which will only be used when LEARNING the ability. Therefore, set the Learn tooltip to whatever you like, and leave all other tooltip fields empty. CONTINUES
    To answer your question about my map; right now I am not really making any own map, just helping my nephew with a kind of hero arena and helping my friend with his hero siege. And fooling around on this forum.

    I do not have that mp3, but I might know a friend who has. Ill send it to you if I find it :p
  • Loading…
  • Loading…
  • Loading…
General chit-chat
Help Users
  • No one is chatting at the moment.
  • tom_mai78101 tom_mai78101:
    Hmm, do I need to start posting some of the Science and Technology news to this new section in the future?
  • tom_mai78101 tom_mai78101:
    Or do we need to move the news to their respective sections once the threads are old enough, read to be put into the News Archive?
  • The Helper The Helper:
    The 2nd thing
  • The Helper The Helper:
    I have been moving stuff from the current Headline news like a year old and stuff over when I see it in the logs or members online but mostly I have been moving stuff from the Archives
  • The Helper The Helper:
    It is possible to automate it so that instead of moving to Archive if it has the Science, technology or sci tech tag that it gets archived there instead. I am considering a new Weird News Tag
  • tom_mai78101 tom_mai78101:
    Please do. I'll try to tag the news appropriately when I get the chance.
  • The Helper The Helper:
    The new Discourse forum software we are moving to next does alot with the tags and also hashtags
  • The Helper The Helper:
    OK I found the source of your burrito post stuff it is from Reddit and possibly a facebook post too but definitely reddit
  • The Helper The Helper:
    Happy Monday!
  • The Helper The Helper:
    Happy Tuesday :)
  • Blackveiled Blackveiled:
    Happy Tuesday
  • The Helper The Helper:
    Blackveiled! What is up?
  • The Helper The Helper:
    I saw XXXConan on here the other day I dont know if you remember him
  • The Helper The Helper:
    blasts from the past
  • Blackveiled Blackveiled:
    I remember him, buncha old faces
  • jonas jonas:
    He's a software engineer at a hiring platform now I think
  • The Helper The Helper:
    I wanna know if his mom is still single LOL
  • tom_mai78101 tom_mai78101:
    I need context.
    +1
  • The Helper The Helper:
    Back in the day conan was a young one and his mom was single and I used to tease him that I was going to date his mom and be his daddy - yeah sounds bad now but it was funny at the time
  • The Helper The Helper:
    his mom is my age
  • The Helper The Helper:
    i know right it was pretty funny
  • thewrongvine thewrongvine:
    its pretty funny
    +1
  • tom_mai78101 tom_mai78101:
    Thanks for the context.
    +1

    Affiliates

    Hive Workshop NUON Dome World Editor Tutorials

    Network Sponsors

    Apex Steel Pipe - Buys and sells Steel Pipe.
    Top