Hello, i have this code in my map which detects wheter a player is using maphack or not, but players in game desyncs even if they arent using maphack. is there a problem with GetLocalPlayer() function?
constant function AntiHackDummy takes nothing returns integer
return 'e002'...
yeah, did that but now i have another problem:
how do i use the loop function to calculate the total amount of gold? I've tried with
For each (Integer A) from 1 to 98, do (Actions)
Loop
Set GoldForEachBuilding[99] = (GoldxEachBT[0] + GoldxEachBT[(Integer A)])
previous...
i want to make a system that detects how many buildings of type A,B,C you have.
For example: if the enemy kills your main worked, the system will automacally count how many structures of each type and give the amount of gold to the enemy:
like this:
structure A is worth 2gold
structure B...
[GOOG]I want to make a spell that is casted from a building that instantly moves your hero to a region, leaving at the old hero position an exact copy, with the same stats, items that lasts 75 seconds before it dissapears (i've added a 75 seconds generic expiration timer) but the problem is that...
hello everyone :D.
I want to make an income system based on a house that has upgrades (15 upgrades total), its working but i want to make the thing something like this:
for every upgrade, give the player every 1s the following amount of gold:
x = level of upgrade
r = gold per sec
if x =...
Hi,
I want to make an item that has a chance to release a chain lighting, i tried to do it with orb of slow and orb of lighting (new), it works only when i order the unit to attack (when i right click an enemy) or order the unit to move attack to X but doesnt works when the hero autoattacks...
I have a problem when selecting a unit when its in a deep ground, when i select him, the selection circle appears above his head :S and should appear around his foot. How do i fix that?
PD: It's kinda funny, lol.
Thanks in advance.