Recent content by night_wolveX

  1. night_wolveX

    Starcraft 1.5 3D Total Conversion Maps Project

    Lastest Improvements to the Neo Lost Temple Map If you can't wait for Starcraft II to come out in 4 days then wait no further. http://www.moddb.com/mods/starcraft-15-3d-conversion-maps/addons/neo-lost-temple-v232-alpha...
  2. night_wolveX

    Starcraft 1.5 3D Total Conversion Maps Project

    Project Developement and Alpha Version Release Hey everyone, I have been holding off on posting any recent news regarding what's been happening with the project, but i feel it has been too long since my last news update and i also feel you guys should be aware of the...
  3. night_wolveX

    Starcraft 1.5 3D Total Conversion Maps Project

    Project Update December 09 Hey everyone. Well I thought it was time to bring everyone up to speed on whats been happening with the new updates, that I've been working on for the new maps. October was a big month for the project with alot of my time was spent working on the art side of the maps...
  4. night_wolveX

    Starcraft 1.5 Trigger Rewriting Help

    This might be a code from the WE Unlimited then. The map i got this trigger from used WE Unlimited. I wouldn't have a clue what its suppose to point to, and i was hoping the code might just need to be rewritten. Might be in trouble here.
  5. night_wolveX

    Starcraft 1.5 Trigger Rewriting Help

    Ok heres what WE comes up with return ( IstUnfertig(GetFilterUnit()) == false ) Expected a name Error return GetBooleanAnd( Trig_ShowPylonField_Func002001002001(), Trig_ShowPylonField_Func002001002002() ) Invalid argument type (void) Error Expected a code statement (void) Error...
  6. night_wolveX

    Starcraft 1.5 Trigger Rewriting Help

    Next problem i have is this trigger. //=========================================================================== // Trigger: ShowPylonField //=========================================================================== function Trig_ShowPylonField_Func003C takes nothing returns boolean...
  7. night_wolveX

    Starcraft 1.5 Trigger Rewriting Help

    Well it turns out i now need to use NewGen WE to use that handle which is ok but i use to use WE Unlimited before and the patch basically made that program useless. Atm i would prefer not to use another custom made World Editor program but the original WE from blizzard as that one gets updated...
  8. night_wolveX

    Starcraft 1.5 Trigger Rewriting Help

    Ok as ive got a simiular threads posted on another wc3 community site. I have tired this Handle Varible script with the use of NewGen WE. /******************************************************************************************* Faux Handle Vars ---------------- Do not use these...
  9. night_wolveX

    Starcraft 1.5 Trigger Rewriting Help

    I got 1565 compile errors come up 'expected end of line' etc. I would list them all but it would take forever. I'm sorry i don't know what you mean by using the same exploit. Well i don't really know to be sure. I think it is for about 35% of the JASS code i have in my maps. Alot of my...
  10. night_wolveX

    Starcraft 1.5 Trigger Rewriting Help

    Thanks Jesus4Lyf, I just tried to add the new Coding and it didn't work work unfortunately. The first code works atm is there anything you need to know about my maps to help you. Again thank you so much for the help mate. night_wolveX Starcraft 1.5 Project Creator
  11. night_wolveX

    Starcraft 1.5 Trigger Rewriting Help

    Thank you Jesus4Lyf for the help. I appreciate the code very much thank you and ill add your name to the credits section of course. As i stated i know absolutely nothing about JASS, like all this means nothing to me which sucks, as i know you guys must think great helping a dumb ass or...
  12. night_wolveX

    Starcraft 1.5 Trigger Rewriting Help

    im guessing that means local handle varibles? i don't understand JASS very well so any help would be great thanks
  13. night_wolveX

    Starcraft 1.5 Trigger Rewriting Help

    Ok so i guess we should start at the Handle Varibles; Here is what i had before patch 1.24 //********************************************************************************************* //* //* Handle Variables //*...
  14. night_wolveX

    Starcraft 1.5 Trigger Rewriting Help

    Due to the new patch 1.24 stuffing up all my Starcraft maps i need some help rewriting all my custom JASS triggers to function in with the new patch. Alot of the custom script coding i didn't make and all the JASS coding i didn't make either but im hoping some bright minded JASS experts will...
  15. night_wolveX

    Starcraft 1.5 3D Total Conversion Maps Project

    Unfortunately i dont have any sc II models to put into my maps project. I cant model and so im stuck with using what models i have atm. I can edited skins which is why i said i would try and add a gold coloured version to the current minerals models but i can make new minerals myself.
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