So i've created a waygating ability with triggers but it only works once so does anyone have an idea how to make it work more than once?Feel free to PM me if you have a better way of doing this.
So as the title suggest i've had trouble of making AI cast custom spells.The custom spell im using for my map is "Ancestral Spirit".Pretty much the shame thing just a diffrent name and less mana cost,so if anyone knows how to make the AI cast it using triggers i could use some help,this is as...
Since i do not have warcraft 3 on this computer im making this trigger by memory so i apologize if something is wrong here(For the octarine core).Lets take the exaple that you want Spell A to have spellvamp of 20%
Event
Unit-A unit starts the effect of an ability
conditions
(Ability being cast)...
I think this could be beacause of the "Time-Every 1.00 seconds of game time",this means that every second they are going to find another target and therefore cannot focus on 1 target since their target changes every second.Perhaps you can use a diffrent trigger or change the time to ""Time-Every...
I think what you are reffering to is the action Player-set training/construction avalibility of unit right?Even so that trigger only enables/disables building/training a specific unit.
Hi guys,Im having an issue with setting building limits.so i have building A and i want that building to have a limit of 1,meaning that building can be constructed once and again only if the previous one is destroyed.Thank you in advance.
Well that's just it i can't find it in object editor.I looked under Neutral passive and hostile both meele and campaing i still can't seem to locate it.