Im Trying to build an item class system That is GUI built on the Item Classes Like Micilanious is Armor, Artifact is Secondary, Permanent is Primary Weapon. Charged Is Boots. Purchasable is like Wings Ect, And Campain is Special. Im trying to make it so u cannot have double items like Wing and...
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Forked Lightning (a dummy target ability)
Actions
Unit Group - Add (Target unit of ability being cast) to tempunitgroup
For each (Integer A) from 1 to 3, do (Actions)...
i keep getting errors with custom script im not sure how to fix that
the errors with the script are
expected a name
fixed it does no damage tho
fixed the damage but it attacks the old point from first attack