What's the point in the second trigger of that line (of your last reply) :
"(Level of AutoHarvest Turn On/Off for (Trained unit)) Greater than or equal to 1"
Because your peon and your peasant doesn't have "AutoHarvest Turn On/Off" but "Harvest (Gold and Lumber)"... so they don't automaticly...
So is it right like this ? (to be sure)
[...]
Unit Group - Pick every unit in Temp_Group_ToHeal and do (Actions)
Loop - Actions
Unit - Set life of (Picked unit) to ((Percentage life of (Picked unit)) +...
The trigger
Events
Time - Every 4.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Set Temp_Group_Soother = (Units owned by (Picked player) matching (((Matching...
Hi,
I've the following "shard" of trigger :
Unit Group - Pick every unit in Temp_Group_ToHeal and do (Actions)
Loop - Actions
Unit - Set life of (Picked unit) to ((Percentage life of (Picked unit)) +...
Haha omg !! So nice !! Really nice man.
And when u cast too much those sweeties stop showing and lag ur game lol (lightning shield made me this; got a bad comp). But really cool. +rep
That've already happened to me; simply do this :
Special Effect - Create a special effect at Temp_Point2 using Abilities\Spells\Human\Heal\HealTarget.mdl
Wait for (Last played sound) to be 0.00 seconds from finished playing...
I dl'ed...
Your map doesn't want to load... (the war3 menu like start going away and then come back; tryed another random map that worked (so it's sure your map have something)). I've tryed re-downloading without success.
buggy :/...
But I do like the concept (after reading ur 1st...