Ogre Cleaver
Thwack
The ogre throws his cleaver, dealing 75/100/125 damage and slowing for 5 seconds.
Roaring Ogre
The ogre shouts his battle cry, increasing nearby allies damage by 10/20/30% while decreasing nearby enemies by the same amount.
Idiotic Immunity
Channeling his sheer...
Shadow Dance
Wreathing herself in shadows, Morganian gains increased evasion, attack speed and movement speed.
Call Of The Dead
Morganian draws power from nearby corpses and blood units to deal area damage according to the number of corpses and blood units.
20 damage per/40 damage...
Riiight, Forgot that, thanks.
And sorry for double posting. >.<
Forestwalk Detect
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Destructible - Pick every destructible in (Playable map area) and do (Actions)
Loop - Actions...
So....
I'm trying to make an ability that gives a unit (Dryad) evasion if it's near a tree...
Forestwalk Detect
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Destructible - Pick every destructible in (Playable map area) and do (Actions)...
If you're not to busy, could I make a request?
Spell Name
Mystic Dome
Code Preference: GUI
Spell Type: MUI
Description: A toggle-able unit spell that drains 5 mana per second while active. When active, it prevents enemy units from coming within a 400 range of the casting unit...
I did put some human abilities
Humans
----Power in Numbers- for each human in the area the human gains 5 attack power and .5 attack speed
----Weapon Crafting- Makes weapon for human (requires gold and lumber)
----Band Together- teleports humans to the area(Diamond of Summoning's...