Recent content by ROTS19

  1. ROTS19

    Create Image actions

    How do I use the Image actions? I can't seem to get them to work. Create Stuff Events Time - Elapsed game time is 0.10 seconds Conditions Actions Image - Create an image using testimage.tga of size 256.00 at (Center of ImageRegion <gen>) with Z offset 150.00 using image type Topmost Image -...
  2. ROTS19

    Custom Campaign Computer AI

    I've found that when testing my custom campaign on hard, computer controlled units will focus on my heroes much more than otherwise. I didn't specify anything like that, it just does that on it's own. Is there a way to make it not change its behavior? I always thought difficulty settings in...
  3. ROTS19

    Recovering data from a corrupt WD external hard drive

    I used one of these in my PS3 after the original one ran out of space. Recently though it got corrupted somehow. When put in my computer it won't show up in my computer. It did say that it failed to install. I checked in disk management, and it's not showing up in there either. Is there some way...
  4. ROTS19

    Allow potions to be consumed even in full health

    Yeah, that makes sense. Dunno why I didn't think of that earlier. Thanks.
  5. ROTS19

    Allow potions to be consumed even in full health

    Is it possible? How?
  6. ROTS19

    Moving Camera with arrow keys (with a camera object applied)

    So I have this camera object currently applied that looks to the east of the map from a low angle as opposed to the default high angle looking north. I want to be able to use the arrow keys to move the camera the same way you normally can, but from this new point of view The problem is that...
  7. ROTS19

    Orb effects on Artilery units

    Figured as much. Arrow spells. You know, Searing arrow, Black arrow, Frost arrow...
  8. ROTS19

    Orb effects on Artilery units

    Arrows, Crits, Bash with some artillery unit.
  9. ROTS19

    Orb effects on Artilery units

    I've found that if you add arrow/orb effects to an artillery unit like the mortar team, the effect does not happen. Any way to get it to work?
  10. ROTS19

    Ordering a unit to target a unit group?

    I want to be able to do something like this. Order (All units of (ZeppelinGroup)) to Load (All units of (LoadingGroup)) Those unit groups would already be defined earlier in the trigger, with ZeppelinGroup having a couple zeppelins, and LoadingGroup having various units. I can't seem to...
  11. ROTS19

    Start Melee AI only for picked player

    so... anyone know what I can do?
  12. ROTS19

    Start Melee AI only for picked player

    Yeah, got another problem with it. The computer players that don't have a melee ai run have a problem where they will send their peons to gold, and if you rally their hall to wood, the peons that come out will be ordered to harvest gold anyway. You have to give a peon an order multiple times for...
  13. ROTS19

    Start Melee AI only for picked player

    I'm trying to make only certain computer players defined by a player group have a melee AI run for them. I have the player groups set up correctly, but I can't figure out how to only make those specific players have their AI run. How would I go about doing this? Edit: Figured it out. But if it...
  14. ROTS19

    Is there a way to hide the mana shield graphic?

    I want a unit to have the shield active but without the spell effect appearing.
  15. ROTS19

    Hero won't load in next map (Game cache issue)

    That seems to have worked, thanks!
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