Recent content by Septimus

  1. S

    New map size limit likely

    Advantage Could use more custom resources to enchance the look (Yeah right, like it could get any better) Disadvantage Longer download speed (God bless you if your connection was a complete crap) Map maker add more useless resources like unnecessary music with huge file size. Map...
  2. S

    New map size limit likely

    Being small have nothing to do with the quality and I won't be suprise if 95% of the map in the future have a rather weak quality due to this implementation. Honestly enough, nobody going to play a 8mb map where it contain a 3-4mb music or just a massive custom icon/model/skin if the gameplay...
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    New map size limit likely

    I would say this is a complete bullsh*t, with good creativity and knowledge. Anybody can make a good rpg with awesome terrain below 4mb as long as they have the will and this map below prove my point...
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    Science Cats Do Control Humans, Study Finds

    I hate dog, they are too noisy...
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    New map size limit likely

    8mb increase was a dumb thing to do. 1) It encourage map maker to user a massive amount of custom resources to enchances the look rather than using ingenuity and creativity to develop map. 2) It encourage map maker to add in unnecessary material into their map such as music. 3) User with...
  6. S

    System Reputation system

    Loop are also noob friendly and way more effective.. lol..
  7. S

    Use specific attack anims

    This technique was a complete was of time, some model have over 25 animation. All you need to do is to get the unit mdx files and convert it to mdl. Once you convert it to mdl, open it with notepad and you would see the bunch of animation list such as this example below. The animation...
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    Spell Holy shit

    They could change the model, spells title, description and effect to their own way. Just because of how the spells was currently present, it doesn't mean a user have to follow the entire concept of it. This spells was develop for humor type map. After all, your guidelines said "Be original"...
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    Spell Fail

    My resources follow the global rules and spells rules. Even the guidelines clearly written.... Spells only bad if they are poorly triggered, not on their special effect or title. Everybody and anybody could create an abusive and impressive sfx spells, but how many are able to trigger...
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    Spell Fail

    bump.
  11. S

    Spell Holy shit

    bump...
  12. S

    Spell Holy shit

    it need to be set that way.
  13. S

    Spell Holy shit

    This explain why it heal...:P Actually, why should we stick to the common basic. After all, we want it to be unique and original idea. After all, the title of the spells explain why it heal.
  14. S

    Spell Holy shit

    read my post again...
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