Recent content by Smilis

  1. Smilis

    How to make a simple fishing system?

    Helllo! - there you go! :)
  2. Smilis

    How to make a simple fishing system?

    or MUI? MUI and GUI isn't the same thing... well, can try to make one for you :) will edit this post with a map in a few hours :)
  3. Smilis

    Two questions (About MUI and Thunder clamp)

    okay. Thanks for all help :) +rep :p EDIT Well, it didnt work... Don't know why... Thunder Blast Events Game - GDD_Event becomes Equal to 0.00 Conditions (Level of Thunder Blast for GDD_DamageSource) Not equal to 0 Actions If (All Conditions are True)...
  4. Smilis

    Two questions (About MUI and Thunder clamp)

    Worked! :) but how will I remove it when I have point as a variable with array? :)
  5. Smilis

    Two questions (About MUI and Thunder clamp)

    Thanks for all answers :) But how do I remove the Point-variable if I have it MUI?
  6. Smilis

    Two questions (About MUI and Thunder clamp)

    Okay thanks. can you give a hint of how the code could look like? Or would it just be like add all units in an area of X and then damage them?
  7. Smilis

    Two questions (About MUI and Thunder clamp)

    Hello everyone :) I have two questions... one question about a trigger I made (If it is MUI and leakfree) and one about Thunder Clamp... Question 1: Thunder Clamp Is there anyway you can use thunder clamp without the casting time? I have set the castingtime to 0, but it still take some time to...
  8. Smilis

    Wait in loops?

    thanks everyone... I went on the "turn trigger on" -way... XD Why I asked about the loopthing was cause I have tried it before with waits in it, and then it didn't work... And I didnt thing GDD would work if I made "turn on trigger"... but it did... Thanks all :)
  9. Smilis

    Wait in loops?

    okay... Do you know if it works with the "GUI-Friendly Damage Detection"? :)
  10. Smilis

    Wait in loops?

    I have read somewhere that loops doens't work if you have waits in them. Is there any other way I can do to use loops and still be able to wait 0.04sec for each loop?... Without havint to turn on a trigger and then turn it off after 1sec
  11. Smilis

    Multiboard DeathCount Help!

    Well, for me it did... :p
  12. Smilis

    Multiboard DeathCount Help!

    Is the problem that the count wont show up in the beginging or through the whole game? I noteced you hade used Picked Unit, I belive it should be "Integer A" (or what ever you have had) inside the loop :) And I now know why you had Picked Unit... Please use the "Trigger" - code so that the...
  13. Smilis

    Multiboard DeathCount Help!

    Try to set the code: * Or - Any (Conditions) are true o Conditions in the conditions, and then put the other conditons into the "new" conditions ;P EDIT: Do you really want it to add two deaths and not only one? :)
  14. Smilis

    Setting Gold from Unit

    well.. if that's the case, try your way around :) You have got a few codes and hints of how you are going to do it... Try yourself :)
  15. Smilis

    Setting Gold from Unit

    Do you want it so that every unit you spawn you get 1gold? Then just put the code (Player - Add 1 to (Owner of (Killing unit)) Current gold) that Tyman gave you, into another trigger :)
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