You know the spell where bristleback (from dota) takes reduced damage from behind by like 20% and from sides for 10%,how they made that spell,anyone got idea?
i don't know if the thread like this was already posted?
dough,i lost the program that converts that. could someone just give me link to the progrma that i could download? thanks
this can be closed right after i get the link
oh
i think i understand what u mean :))) , here is how i understood :
when u create unit :
( i will write things bellow shortened)
unit create
var +=1
v[var]=last created unit
last created unit set custom val = var
with these values i have,it will be easy to make some things :D
ye,i know there is only 1 custom value for unit,but i am sure there is some way to 'add' or whatever to call it,so unit can use more custom values,or can it be done by jass? if there is a way to evade jass,please evade it. this problem was anoying me much ,i usualy make in Game Maker,and when i...
; )
argh*cough*bump
news :
reaperwars.iscool.net - is currently down
but you can use forum to contact ;)
map has almost 3000 downloads
*3.1 will come SOON ,expected :
Reaper Wars 3.1 noAI
* Reapers cannot attack enemies in Arena Area from their base
*Death Towers are stronger...
"i think u cant do that, the only thing i suggest is moving the unit to a place where u want"
wtf r u talking 'bout?
"Try a cinematic filter"
yes,cinematic filter could work,but only if it could be afecting 1 player (the one who uses another dimension)