Recent content by tokey

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    Player area

    i uderstand now but the trigger for mine will be slightly different as my map is team td 8 players total 1 team just needed to make it fair for each player , so ty dude +rep
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    Player area

    humanbase <gen> is a region right? but how wud i set a region for each player into 1 variable or wud i have to make a region for each player area and a trigger for each? im still new and confused :/
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    Player area

    just stopping building on another players area wud be great if you know the full trigger for that. or even a ttrigger to only allow build on your area wud be good too.
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    Player area

    any know how i can stop other players building towers in other players spawns?
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    Multiple start location

    rep point for rep point? :P
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    Multiple start location

    thx man thats exactly what i needed and worked a treat +rep :)
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    Multiple start location

    i have regions at both ends at ive made a startlocation for player 12 at both ends but will only spawn from the left :/
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    Multiple start location

    ive attached an image of 1 of the paths i want creeps to spawn from the left and move to the right BUT ALSO spawn at the right and move to the left. can i make 2 start locations for player 12 which is computer or wud i have to make 2 computer players and have a 1 start location for each player...
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    Multiple start location

    hey guys im making a td were i want creeps to spawn from both sides of a straight path a go to the oposite side, so i was just wondering if you can do multiple start locations or wud i have to have left to right player 11 and right to left player 12?
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    Sorceress not spawning

    and this.
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    Sorceress not spawning

    got that and it still dont work:/
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    Sorceress not spawning

    hey guys im using the triggers in the attached but when i change 1 of the spawned creeps to sorceress they dont spawn, any idea?
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    Ground Texture when building

    the ground texture works ok but only when its been placed not on selection, when i click a tower i just see the unit no ground texture. i want to be able to see the ground texture before i place to tower to give a more accurate placement
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    Ground Texture when building

    ive changed some units into towers and added the ground texture but when i click the tower to build i just see the unit no ground texture untill its been placed on the map. any way of showing the growing texture before placing to define a more accurate placement?
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    TD Creep Problem

    is this trigger correct?
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