Hello everyone!
it has been a while since I last posted :)
here is my problem: when I select an idle worker, using F8, ` or click idle worker button, the camera would move to the position of the worker.
I actually make item shop a worker so it can be selected quickly, but this camera moving...
thank you for the kind comments :p
I thought of posting this on Hive too but for some reasons, my topic does not appear when I logged out, maybe I don't have enough post? (16 posts) :confused:
formula from Blizzard: AC = BAC / ( 1 + IAS/100)
AC: attack cooldown
BAC: base attack cooldown
IAS: increased attack speed (sum of all AS from items,abilities,buffs,...)
FYI, maximum IAS is 400% and minimum is -80%
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e.g:
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how do I test this?
I have unit A and unit B, a counter...
HAVOC
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Created by Tom_Kazansky
Map Info
The map genre is AoS, inspired by other AoS genre map, such as: DDay, DotA, AoM, ToB.
(I will add more info soon :p)
Features
◊ Elemental system:
There are four elements: Air, Earth, Fire, Water
and the fifth neutral element...
I ran into this bug, please have a look at this trigger:
Test Instant Revive
Events
Player - Player 1 (Red) types a chat message containing a as An exact match
Conditions
Actions
Unit - Kill Lich 0000 <gen>
Hero - Instantly revive Lich 0000 <gen> at...
I only think of this:
A variable is attached to hero, let name it: damageSustained
Each time the hero takes damage: damageSustained = damageSustained + Damage Taken
create a timer that expires in X sec, when it does: damageSustained = damageSustained - Damage Taken
I guess this will have...
I can't called this a request because I'm not sure about how the icons should be :P
I need:
multiboard icons: Kill, Death, Assist
element (damage type) icons: Air, Earth, Fire, Water
thanks in advance! :)