Recent content by toxie

  1. toxie

    Discussion Resurrecting Nuance

    I don't think that would help. This is either some race condition somewhere, or something unhandled in general in the emulation. Or some wrong opcode emulation. I'm currently checking things all over the place in the hope to find more details. But i desperately still need somebody skilled in...
  2. toxie

    Discussion Resurrecting Nuance

    I by now also experimented with that one. So waiting on the respective MPE until a DMA is finished up, similar to the real HW, but with no positive change. Instead, obviously the emulation just got slower overall. :/
  3. toxie

    Discussion NUON Resurrection Update

    Just a small comment on that: As also the Jaguar emu BigPEmu was brought up somewhere else, and how well it performs (and its great, too, btw :)), note that the Nuon is a completely different beast, even compared to the already complicated Jaguar. So to put that in perspective: First of all...
  4. toxie

    Discussion Resurrecting Nuance

    Just a heads up: 0.6.5 has been released: https://github.com/andkrau/NuanceResurrection/releases/tag/0.6.5 btw: Still searching for help on the T3K hang issues. Somebody skilled at reading/interpreting T3Ks audio code and how it syncs would be much appreciated..
  5. toxie

    Game Atari is doing the Atari 50th treatment on Jeff Minter with LLamasoft: The Jeff Minter Story - NUON is not mentioned it should be...

    From the video available on Steam, the newest game is T2K (and a gridrunner remake).. EDIT: also the game listing on the publisher page indicates that
  6. toxie

    Discussion Resurrecting Nuance

    New release with minor fixes: https://github.com/andkrau/NuanceResurrection/releases/tag/0.6.4
  7. toxie

    Discussion Resurrecting Nuance

    Could you make a PR for this? Cause i don't know exactly which code/comments you mean. Thanks!
  8. toxie

    Discussion Resurrecting Nuance

    New version: https://github.com/andkrau/NuanceResurrection/releases/tag/0.6.3
  9. toxie

    Discussion Resurrecting Nuance

    Its not that straight forward though. One would have to buffer things that should be in flight whereas at the moment things are 'just done'. But maybe its the only solution, who knows. (Jeffs source code could tell ;))
  10. toxie

    Discussion Resurrecting Nuance

    Then back to the T3K deadlock issue.. One theory i have is the following: Could it be that due to the way the 'instantaneous' DMAs/Comms/etc work in Nuance, that T3K actually relies on these operations to take more cycles than 1? So that the operations are executed too fast and thus the T3K...
  11. toxie

    Discussion Resurrecting Nuance

    I just tweaked some more things in your commit, could you please doublecheck/review?
  12. toxie

    Discussion Resurrecting Nuance

    Thanks! This was also already available on archive.org, but isn't this just a demo? Or the full thing?
  13. toxie

    Discussion Resurrecting Nuance

    The other ones were flagged, too. There is also a issue on github about it. I guess its due to the way the HLE works (generating code, etc).
  14. toxie

    Discussion Resurrecting Nuance

    In principle i agree, but at the moment the major focus is on making things work first. ;) But if anyone has a patch to change the UI, i'll happily merge it.
  15. toxie

    Discussion Resurrecting Nuance

    Neat! Thanks for testing! The vector test necessity is the one that still confuses me most, especially as its also only necessary when dynamic recompilation is enabled. This means that there is at least one bug with that one left. As for the music test/gameplay: If you can play the game and...
Top