Note that my definitions are Canadian, and may not be consistent in other countries (but likely are for things like this)
Honours - Generally, to get your bachelors degree you either go through a three year general program or a four year honours program. The honours simply makes it a longer...
>(bj_PI / 2) is redundant, it's just going to come out to 1.57 anyways, because reals in WC3 only have accuracy to three decimal points, so replace it with Cos(1.57) and Sin(1.57).
local real r = Cos(bj_PI/2)
local real halfPi = bj_PI/2
local real r2 = Cos(1.57)
If it's that easy, then add the indented code to your first post so that it is somewhat readable. It likely would have taken me longer to find the different libraries then it did to simply hit down and tab alot.
For those that wanted indented code (Not that it makes it much more readable, due to the way Nestharus codes). I apologise if I missed anything.
>I assume that most GUI users won't be using any sort of map optimizer and will barely be able to even get vjass working in their map.
Yeah, I got that I need to reach a certain level. What I didn't know at the time I asked, but have since found out, was that I had to die to change. I was looking for a class change dude.
I finally died at level 17, and now I know how to change.
>There's like 14 classes in all and you need...
>What if the person goes through it? Do they get smaller too?
Yes, but the way I see it if you went through the small portal you would become big again when you came out the big portal. Portals work both ways.
This trigger works to make it play the morph second animation in a test map.
Untitled Trigger 001 Copy
Player - Player 1 (Red) Presses the Left Arrow key
Animation - Play Footman 0000 <gen>'s morph second animation