i cant see any leaks in my code , please have a look at my code :D
scope nhienmocdaophap initializer Init
globals
private constant integer NMDP = 'A00L'
private constant integer nmdp1 = 'h004'
private constant string SFX = "FreezingRing.mdx"
private constant real Period...
i'm so sorry :(
because this is the first time i post my map in here :D
thanks for advising me of my code , i will fix it again :)
// --
if d.random == 1 then
call SetUnitAnimation(d.trunks,a1)
else
if d.random == 2 then
call...
An Ultimate Spell of Trunks from DBZ Budokai Project .
Type : vJass - MUI - leakless
Trunks slashes the opponent multiple times, chopping them up into bits. Finally, Future Trunks draws his hand back and brings it forward to fire a yellow energy wave at the opponent, inflicting a high amount...
play many animations in a timer (0.04s) and Missing : endblock ?
i really dont know how to play many animations in a timer :(
ex : play animations "attack" and "spell" many times
set d.random = GetRandomInt(1,3)
set d.random = d.random + 1
if d.random == 1 then
call...
please have a look at my code , specially the code SetUnitFlyHeight after d.time > 4 , i want to when d.time >4 then SetUnitFlyeHeight of p and d.dummy to 0 , but it's doesn't work , please help me fix that bug :((
scope sphere initializer Init
globals
private constant integer SID =...