Thanks people :D!
it works, and this is how i did it:
Events
Unit - A unit is issued an order targeting a point
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Then -...
Well, i just figured out whats wrong 2 minutes ago.
its because the trigger "reacts" on itself.
each time a unit is issued a order targeting a point, the trigger starts making the unit go the opposite way, but doing that, is to issue order targeting a point, wich makes the trigger do again...
Hello
I'm making a micro war, and i want to put in a Mirror Mode. That can be choosen if you find the game too easy.
It shall do so, if you want your unit to move left, it goes right instead.
This is my code: http://yfrog.com/i3unavngivetsp Please take a look at this and tell me what im...
I fixed the problem. Please ignore this thread, or please tell me how to delete it.
Hello, i'm making a some kind of "Tag" Game. But i got a problem, and i would really appriciate some help.
I was making on my map, tested it, and it worked. I maked some more, tested it, and red's unit...
Hello, iv'e been searching in this forum for about 1 hour now. And it can't find a sollution, so no i post a thread (:
I just wanna know how to make a "fireball" spell like in warlock, how do i make the triggers such i throw a projectile in a line, and when it hits an enemy unit, the projectile...
Ancanus youre right! :D thanks for the help, you got +rep from me :), i just tryed to fix it, and i tryed alot of things, i cant really figure out what i shal do to make it completely unleaking.
First of all, thanks for reading my thread.
i maked a GUI spell (its too long for me to write down in here) so i attached it. The spell should do like this: first you choose a target, then you teleport to a angle between 0 and 360 (random angle) hits the target and knocks him away, then...
yes i know, really sry it was a mistake to double post :S but thx for the help xD
i can still see the minimap down at corner, what can i do ? when i set camera bounds, to a region, it looks very weird on minimap because on minimap your over there, but on map, your lower than on minimap
Hi, i wants to make a secret place in my map, but when i set camera bounds to a region/rect i placed on the map, you can still see the secret place on minimap, how can i do, so you only can se the camera bounds i sets it to be on minimap ??