Here is the trigger that spawns my roaches
Roach Spawn
Events: Timer : every 30 seconds of real time
Actions:General- If (conditions) then do (actions) else (actions)
If:Blank
then: Player-Modify player 15 handicap: add 7
Unit-Create 3 roach for player 15 at point 004 facing (random...
:banghead:Okay I figured out how to make them spawn after the time I wanted, but now I have a new problem. They only spawn once, the zerglings keep spawning, but the roaches only spawn once. Any thoughts?
So how would I make the trigger look
Example:
Event: (triggering Timer) Expires?
Local variables:?
Conditions:?
Actions:?
What would I put in those. Sorry if it's too much trouble
I'm in the process of making a map to just screw around with for ideas, but I wanted to know was how to make that makes units start spawning after a certain amount of time passed.
example:I already have zerglings spawning every 25 seconds, and I want to roaches to start spawning every 25...