i have my Tool, wich im going to upgrade it more functions.
So far i have:
Color
Damage Calculation
DPS
I just need to add more, so i need some calculations.
DPS Exsample:
a = ((b+c)/2)/d
a = Dmg/s
b = Minimal Damage
c = Maximal Damage
d = Attack Cooldown
My idea is to make a program, thats...
Well, i know its a constant. But, i need "the calculation" like in this tool:
http://www.hiveworkshop.com/forums/tools-560/wciii-armor-damage-reduction-calculator-161475/
I need all kinds of calculations, amor reduction, Damage, DPS.. All kind of calculations :)
I can't find some calculations, and some of they are not, the real deal. So if some of you would like to give me some calculations.
- I dont want any tools or programs, i just want the calculations :)...
Player Group - Pick every player in Player Group - Player 1 (Red) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) slot status) Equal to Is playing...
found another way to do it, I thought I could just remove the trigger here temporarily:
((Picked player) slot status) Equal to Is playing
((Picked player) controller) Equal to User
Dident find anything trying to search me to it, so, is it possible to Simulate a online player in my map, its just for testing, and see if my triggers works.
Well, i must be blind, couse i cant see whats wrong with this trigger:
Time Next Attack
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Set Time_Attack_Sec = (Time_Attack_Sec - 1)
If (All Conditions are True) then do (Then Actions)...