ahh one more thing
this part : ((String((Real(IntegerVariable)) x 2.25))) i cant seem to do it cuz I use Conversion - Convert Integer to String and then Conversion - Convert Real to String however in the middle I can't put the 2.25 in there cuz I can't find a trigger that does something like String x Number
Edit: omg sry I'm so stupid lol I got no worries
This is a message discussing the hero picking system you sent me. Once the units are made, I need to somehow turn off several triggers and then enable others to make the heroes learn abilities and use spells. How should I approach this?
I wouldn't say bumper cars exactly, but using the same fundamental create a more dynamic map. A realistic collision themed minigame of some fashion. If you won't continue it I would like to, if you wouldn't mind.
Well I love Pandas already, D:
But... a secret, I'm drawing Pondehs. They're a race cousin to Pandas. They know kung fu and have secret abilities each of them. There's only 49 of them in this world, use to be 50 but one got hunted down a few weeks ago, cuz they're really rare. Recently, they changed their looks so people think they're pandas, so I made some Pondehs. I actually have 2 Pondehs living with me. :O