Recent content by WazzmasH

  1. WazzmasH

    Zerg Drop Pods?

    Well Zaraf, I'm only almost 3 years late. That's the coolest thing I've heard! Blizzard makes pretty damn good map's. So glad that is possible. Gonna save a lot of hours for mappers everywhere I'd say. (I swear this page should be refreshed any way)...
  2. WazzmasH

    Death Animation

    My apologies.. I turned the graphics down earlier today.. Problem fixed.. haha :s
  3. WazzmasH

    Death Animation

    Hello, Suddenly, the death animation of units have changed from the cool body-parts flying everywhere to a lame little blood splat or explosion. How did I manage to do that?... :s Any one know how to fix? Cheers :)
  4. WazzmasH

    Quick behaviour and cam-scroll question

    Hello! Sorry I've been away. Using data editor. 3 attributes behaviors. 1 veterancy behavior (called "level"). 15 levels +1 to each attribute per "level" The level system use to work and looked like this: Now for some reason I can't (!&$%#) see. Every time I create a new map, I do the...
  5. WazzmasH

    Quick behaviour and cam-scroll question

    TYVM dudes! Cam's working swell! Um. You know whats weird. The text problem is only happening in recent map's I make. My older maps still display the behavior attribute correctly. I've checked the locale aspect. Doesnt seem to change it. Anyone every had problems with question A before?
  6. WazzmasH

    Quick behaviour and cam-scroll question

    Hellooooo peoples! A) I've made hero units with behavior attributes before right. Always worked pretty swell. But this time when I'm in-game the attributes are displayed as "behaviour/name/1" I assume i've missed something. Any idears? B) And how can i make it so i can scroll in as much as...
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