Well, you should take a look at the guides about testing maps in Newgen, if it doesn't work then you should reinstall Warcraft III. And I will obviously not be converting it to normal WE.
I actually fixed the interfering part, now I just need to know why the setdamage trigger doesn't make everyone in the unit group get bonus damage. Download the map here.
And in my opinion Newgen improves the editor, so why not use it?
Why is this dialog not showing any buttons when I cast the ability?
LUP Init
Events
Unit - A unit Begins casting an ability
Conditions
Multiple ConditionsAnd - All (Conditions) are true
Conditions
(Ability being cast) Equal to (==)...
Hey, I have one of those long annoying posts, here it comes!
Why are these triggers not setting/adding the damage of all the units in UNIG_Group_A?
Set Damage
Events
Player - Player 1 (Red) types a chat message containing <Empty String> as A substring
Conditions...
Damage System Init
Events
Map initialization
Conditions
Actions
Set Int_DamageSys_DigitCount = 5
Set Abi_DamageSys_Damage[1] = Spawn Doodad
Set Abi_DamageSys_Damage[2] = Max Mana Modifier
Set Abi_DamageSys_Damage[3] = Terrain 2x2
Set...
Holy crapper! I just imported your system into my map, and I think I did it properly. But I had to change the substring conditions in your test command trigger cause I already had another command that interfered with that one. But now when I test it, the unit I have selected inherits a bunch of...
How do I modify a units damage/armor with a chat command? :banghead:
I have already made trigger that sets the health and mana of the unit to a requested value (after a tutorial by Tom Jones). Now I need help with this! Thanks in advance!
Edit: One more question, how would I make this trigger...