For some reason, W.E can't read the custom value although we have successfully saved the value, but when we view it, it turns "0".
Buy Gun
Events
Unit - A unit Starts the effect of an ability
Conditions
Actions
For each (Integer A) from 1 to BUY_Number_of_guns...
two days later. My friend and I have been trying to fix this problem. But we don't see it.. It would be very greatly appreciated if this could be looked at. If anyone has anymore questions please feel free to ask.
There are suppose to be a mixed amount of units.. not all flying or all one type.. A mixed variety.. and I know randomness does get the all grouped together, that's really not the problem.. The problem is the spawn doesn't match the randomness we did...
Okay, I will get a screen shot.. That...
In this TD we want the spawn to be based off of the bounty you can get per round. lets say 20... We have different units that have different values.. It would randomly pick those units and those values would add up to 20.
Example.
Boss=3
Tanks=2
Flying=2
others=1
so maybe one round a...
That was an example.. I am not buying items.. I am clicking a spell. But I want to do it repeatedly.. Which wont happen because of a 1 second cooldown that I changed to 0.. and even 0.01. and it is still one second...
There are triggers that are based on an ability.. now As I said.. There...
I am looking for an abilitiy that can mass click. I found a couple, but I need 8. It can't be the same one because the trigger screws up if it is...
The question is , can some one tell me what abilties do that..
Okay... lets just say... You know the item tomb of agilitiy.. You can click it a...