Recent content by yes9111

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    Trigger help

    Err... I haven't finished completely reading over the script but I think this may be the problem. function Overload_Jass_Conditions takes nothing returns boolean return GetLearnedSkill() == 'A001' endfunction function InitTrig_Overload_Jass takes nothing returns nothing set...
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    On attack ordered Spell

    OK. The code has some errors. function Trig_Storms_Actions takes nothing returns nothing call ForGroupBJ( GetUnitsInRangeOfLocMatching(725.00, GetUnitLoc(GetAttackedUnitBJ()), Condition(function Trig_Storms_Func001001003)), function Trig_Storms_Func001A ) //Group all of the nearby...
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    Preloading Question

    I think you are supposed to call the Preload function while the map is being loaded. The InitTrig_Sakura_Preload automatically runs while the map is being loaded. so function Sakura_Preload_Files takes nothing returns nothing call Preload("SakuraBurst.mdl") call...
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    Unit Group not working

    There already is a native called GetUnitX(UNIT) so make sure you replace those lines with GetUnitX(GetTriggerUnit() or GetEnumUnit()) for efficiency's sake =D
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    Tutorial What happens to JASS

    I agree that knowing this doesn't allow the same possibilities as it did with many other tutorials/systems (The XXCache systems/Handle Vars) But I'm a loser obsessed with why things work so =D Sorry it did not help you much. =(
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    Tutorial What happens to JASS

    What happens to JASS? Introduction We all have heard of JASS and what it is. Some of us have even used it and are pretty good at coding with it. This tutorial will explain what happens to the JASS code that you write in WE and how you might take advantage of this "what happens behind...
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    Simple Frustrating errors

    OMG thx so much the tools are awesome :D
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    BoolExpr not Working ?!

    BoolExpr is sort of like a function but it's not a function really. but it's special becuz the function is packaged (encapsulated) and that function is usually "takes nothing returns boolean" Condition() <- creates a BoolExpr based on the function that you provided. This is a type of BoolExpr...
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    world editor

    C:\program files\warcraft iii\world editor.exe Probably there. Just go to your Warcraft 3 directory and the world editor exe will be there. You'll need your CD inside your computer for it...
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    Simple Frustrating errors

    Hi I wrote a JASS script for the first time and it's giving me 30 errors. =( (When it has 51 lines -_-) Plz help. // JASS - Spell File // Dreadlord Ability JASS triggers function EnemyUnits takes nothing returns boolean // Callback function that filters out // units that are owners...
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    Modifying tooltips through triggers?

    So I guess you still have to manually edit all the tooltips? Thanks for the reply anyways =)
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    Modifying tooltips through triggers?

    I know in maps like DotA, the active hero abilities all display the cooldown for the spell. In DotA 6.38, it didn't have this but in 6.43b, every spell does display the cooldown for that spell in the tooltip... I'm pretty sure Icefrog didn't go through every spell and manually edit the...
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    Spells - Basics of Trigger Enhancing Spells

    Question Logged in just to reply =) Awesome tutorial but I kinda got stuck on the Barrier ability.... What ability did u base off for the 25% magical resistance? And I'm trying to add an effect, (like the yellow glowing circle from divine shield) and I tried adding a buff, adding a Art -...
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    polar projection clarifying....

    O... Ic Thx! I'll test the difference b/w pause and cinematic thing.
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    polar projection clarifying....

    ooh. kk thanks. but the distance means how much distance it moves from it's original position in the angle that you passed? I got most of it thx! Edit- Oh and one more thing You know how if you use Omnislash in dota (juggernaut)? He becomes uncontrollable? I searched it up and does the...
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