I need a little help with making a leaderboard, i got a game there you should pick gold all the time, just run around and pick gold coins and i want a leaderboard that shows how much gold each player have. I've made the leaderboard so its shown and an intreger array and blah blah but i dont know...
I need help with making that spell. I really need it for my game, but I don't know how to make that spell. Is it easy or hard to make, if it's too hard somebody maybe could make it for me:thup:? That would be very nice.
The spell
The spell is like a lasso that connects the caster with the...
To make a map look good you have to be exactly with the grid lines, thats how I do it. Is there an easier way to get everything very exactly then using the grids?
I mean, how to get stuff exactly centered at the middle?
How do all TowerDefense makers do to make the map at the left side...
What should it stand instead of (Triggering unit) to make WE understand that the unit should stop begin the construction if the construction is a Kennel?
I need help with some income stuff.
I've made the lumber to income, every 10 seconds all players gets as much gold as the lumber you got.
I want this: If a player builds the building -Factory-, his lumber(income) will increase by 5.
I want the players to be able to use more than 1...
Question; how do I set my variable Income to 10 in the trigger editor? I know how to set it in the "Variables window (CTRL+B)" but I don't know how to make a trigger like;
Events
Player - Player 1 (Red) types a chat message containing cs as An exact match
Conditions...
Hi guys, I'm new at using variables at my map, but I really want to learn how to use them perfectly and the first thing is this:
I'm trying to make "income" if you know what I mean, a periodic event that gives you money every 10 second and you'll be able to raise your income. For example, the...
Could anyone tell me what is wrong with this trigger? Nothing happens when the unit enters my "Summon 1" Region. Yes I am sure that the unit is owned by player 1. I Just can't see any wrong things in this trigger =S please help me ^^
I need help with making a spell, it should be a self-aiming arrow that only can hit 1 target.
Example: Miranas Arrow, but I don't need the "stun" effect.
I've tried to use shockwave and changed the missile art, but it results in an arrow placed on the ground, instead of shooting away...
Oooookay.
Okay, I've been trying alot to make the "shockwave" look like an shooting arrow. But I'm failing. I choose all "Missile Art" and "Art target" and everything to "Assassin Brigand", but it just looks stupid.. Like I'm putting an arrow at the ground instead of shooting it. I've put the...