Recent content by ZeldaFan

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    Non droppable but pawnable Item ?

    I will when its done.. Gotta remind me tho :) This to me spells Buffer system to avoid some newer instance of the trigger trumping another.. altho the wait delay is quite short
  2. Z

    Non droppable but pawnable Item ?

    Actually i made it work, but 0.2 was too short :) I also used a secondary "Acquires an item" trigger that i turned on after that lapse of time Now i will try and simplify tell you if it worked By the way, using "wait" will completely screw multiinstances of this trigger :( Please tell me...
  3. Z

    Non droppable but pawnable Item ?

    :banghead: :banghead: The item dropped on the ground thing is no problem cus theres a condition for that 'item has no owner' BUT the trick is detecting wether i gave the item to my backpack or to an ally player As for the dialog/shop ill keep that in mind altho im still looking for the...
  4. Z

    Non droppable but pawnable Item ?

    Hello, today id like to make the heroes of my rpg unable to drop an item on the ground or give it to another player but they still can Change its slot in inventory Put it into their backpack (blackroad style) Sell it to shop I tried to monitor the order numbers (a la "852002") but...
  5. Z

    "Call for help" range

    Hello, i changed the game play constants and set them to 20 / 20 and my creeps have a 200 acquisition range, YET, in game they still help eachother with over 100 range call for help, this is very annoying and i wonder if i missed something (Maybe tweak the AI ?)
  6. Z

    Hero Experience Gain System

    exactly. :shades:
  7. Z

    Hero Experience Gain System

    Hello, i m looking for an existing system that uses custom triggered experience gaining and does just that : Whenever a unit dies, gives most of its experience to the highest level hero aroundIf one of the closeby heroes is 5 lvl below the creep's, gains 0 XP. Same if 10 levels higher...
  8. Z

    Simple Window (Board) Question

    The 0.00 or the place its using is precisely what i want to get rid of.. Ill think of something so number is relevant xD
  9. Z

    Simple Window (Board) Question

    How can i create a simple window that just displays a text instead of a "text + timer" or a Multiboard title ? For example i want a window that indicates PVP MODE on or off The problem when creating a normal timer window or multiboard, it leaves a huge space after the title which deforms...
  10. Z

    How to move Item in Inventory slot ??

    And how exactly do you check if the inventory slot is free ?
  11. Z

    How to move Item in Inventory slot ??

    Checkin the unit orders right now.. Found it * thanx !! * (and to the previous reply as well)
  12. Z

    How to move Item in Inventory slot ??

    Ok say i pick up an item, identify it and i want to move it automatically to the heros inventory Slot#4 ? I cant seem to find the proper action to do that.. Maybe in World Editor Unlimited but since i dont wanna use that there must be another way.. ? Thanks a lot in advance
  13. Z

    Dark Map... Can u help me plx?

    Thank you, I kinda found the solution on another thread, i sadly have to use a custom minimap and all goes perfect :shades:
  14. Z

    Dark Map... Can u help me plx?

    Help.. I use checked "Masked area's are partially visible" And disable fog of war.. The minimap isnt pitch black but the fog of war is darker than the default one (which is ok, its what i want). The map is covered in a fog of war (altho its disabled :confused: ) But then again, thats...
  15. Z

    Add cooldown to learned ability?

    What i would do is disable the ability for x seconds then enable ? Did u try with Item ability ? (i never really tried :))
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