I will when its done.. Gotta remind me tho :)
This to me spells Buffer system to avoid some newer instance of the trigger trumping another.. altho the wait delay is quite short
Actually i made it work, but 0.2 was too short :) I also used a secondary "Acquires an item" trigger that i turned on after that lapse of time
Now i will try and simplify tell you if it worked
By the way, using "wait" will completely screw multiinstances of this trigger :( Please tell me...
:banghead: :banghead: The item dropped on the ground thing is no problem cus theres a condition for that 'item has no owner' BUT the trick is detecting wether i gave the item to my backpack or to an ally player
As for the dialog/shop ill keep that in mind altho im still looking for the...
Hello, today id like to make the heroes of my rpg unable to drop an item on the ground or give it to another player but they still can
Change its slot in inventory
Put it into their backpack (blackroad style)
Sell it to shop
I tried to monitor the order numbers (a la "852002") but...
Hello, i changed the game play constants and set them to 20 / 20 and my creeps have a 200 acquisition range, YET, in game they still help eachother with over 100 range call for help, this is very annoying and i wonder if i missed something (Maybe tweak the AI ?)
Hello, i m looking for an existing system that uses custom triggered experience gaining and does just that :
Whenever a unit dies, gives most of its experience to the highest level hero aroundIf one of the closeby heroes is 5 lvl below the creep's, gains 0 XP. Same if 10 levels higher...
How can i create a simple window that just displays a text instead of a "text + timer" or a Multiboard title ?
For example i want a window that indicates PVP MODE on or off
The problem when creating a normal timer window or multiboard, it leaves a huge space after the title which deforms...
Ok say i pick up an item, identify it and i want to move it automatically to the heros inventory Slot#4 ?
I cant seem to find the proper action to do that.. Maybe in World Editor Unlimited but since i dont wanna use that there must be another way.. ? Thanks a lot in advance
Help.. I use checked "Masked area's are partially visible"
And disable fog of war..
The minimap isnt pitch black but the fog of war is darker than the default one (which is ok, its what i want). The map is covered in a fog of war (altho its disabled :confused: )
But then again, thats...