Recent content by zero9x

  1. zero9x

    Errors with custom made Chain Lightning

    I tried to make Chain Lightning Spell by my self to add more effects (slow, stun etc) but i got some errors: - I made it to bounce max 3 units, only bounce 1 - Lightning Effect only affect to primary target, secondary, third target doesnt have it - Damage only did to primary, and bounce 1 Now...
  2. zero9x

    Problem with Cloud Abilities

    so... there is no way to fix it?
  3. zero9x

    Problem with Cloud Abilities

    Yes, when i test alone, it normal. When i play online, it got bugged. My friend says he got that bug too, but idk why it caught bugged...
  4. zero9x

    Problem with Cloud Abilities

    When i make an ability, copy from Cloud, like this: ... Yes it work normally when i test it alone. When i protect the map and play online, it got a problem like the ability affected to my hero, i dont know the reason of this, but i my friends tell me he got the problem with it too. Can you guys...
  5. zero9x

    For unit attack and disable it.

    @Necrolyte: OMG, GOOD IDEAD!!! I dont think u can use that way to resolve it. Thank you very much!
  6. zero9x

    For unit attack and disable it.

    Events A unit Starts effect of an ability Conditions Ability being cast equal to HIDE Actions Unit - Hide (Target Unit of Ability Being Cast) Unit Group - Add (Target Unit of Ability Being Cast) to Hide_Group Wait (1.00 x (Real((Level of (Ability being cast) for (Triggering unit))))) seconds...
  7. zero9x

    For unit attack and disable it.

    hmmm, its hide forever like the other one :(
  8. zero9x

    For unit attack and disable it.

    And 1 problem, i tried to do this Events A unit start effect of an ability Conditions Ability being cast equal to SPELL Actions Unit - Hide Target Unit Wait 1 + (1 x Real(Level of SPELL)) Unit - Unhide Target Unit But when i cast it, the Target Unit dissapear forever, how can i unhide it...
  9. zero9x

    For unit attack and disable it.

    Problem resolved! Every 0.1s Remove selection of taunted unit Order taunted unit to attack Taunter
  10. zero9x

    For unit attack and disable it.

    Im not going to make it MUI cause only 1 hero can have it :)
  11. zero9x

    For unit attack and disable it.

    yes, maybe thats the best way to disable them!
  12. zero9x

    For unit attack and disable it.

    No, im not searching for some easy-fix trigger like it. There's a way to disable taunted units, but no one know it -.-
  13. zero9x

    For unit attack and disable it.

    searching... thanks but i cant find anything to resolve it :)
  14. zero9x

    For unit attack and disable it.

    Hi guys, i having a problem with a taunt ability like this: (for example) "When activate, enemies around 300 AoE must attack you at all cost. Last 3s" Then i make a loop trigger that make enemies attack me every 0.1s, but the problem is if they press "s" or click to move away like mad, then...
  15. zero9x

    Detect a unit that has no nearby allied.

    Thanks, it worked xD (Fixed the trigger)
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