The flow of my game:
Once map loaded, dialog box for hero selection.
Once selected hero, hero is spawn in a mini base with shop etc...
When all player are ready, just go into a portal in the the town.
Once every single player enter the portal, the battle start (all player move to battle ground) and creep start spawing every a few seconds with max cap limit.
Battle Start:
First boss is frozen throne, just a statue ( for training purpose as u gain exp per hit/spell )
Once the boss is dead, the main part start...
Lich king is spawn with skill related to WOW.
Kill the lich king and game end... but lich king is not easy to kill without teamwork...
For lich king spell refer to Lich King.pdf
Once map loaded, dialog box for hero selection.
Once selected hero, hero is spawn in a mini base with shop etc...
When all player are ready, just go into a portal in the the town.
Once every single player enter the portal, the battle start (all player move to battle ground) and creep start spawing every a few seconds with max cap limit.
Battle Start:
First boss is frozen throne, just a statue ( for training purpose as u gain exp per hit/spell )
Once the boss is dead, the main part start...
Lich king is spawn with skill related to WOW.
Kill the lich king and game end... but lich king is not easy to kill without teamwork...
For lich king spell refer to Lich King.pdf