Locked Camera help

BruteBrutal

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Hey, before I finish my ORPG I'm doing a fast map that I want to release very soon.

It's a very easy fun-map. Only 32 x 32 in size and I want to zoom out camera and keep it locked for all players in the center. How do i do this though?

Been trying to figure out the "lock camera"-triggers for quite a while but can't get them to zoom out and to be locked in that position.

*Want locked camera for all players

*Want it to be centered, all players should be able to see the entire playable area at all times



(edit) also is it possible to add music in the background of the map?
 

ManyTimes

I'm so lonesome I could cry...
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Create a camera with the view you want in the editor...
How to create a camera? Through the camera-palette (Hotkey M in the Editor, eng. v.)

Code:
Untitled Trigger 002
    Events
        Time - Every 0.03 seconds of game time
    Conditions
    Actions
        Player Group - Pick every player in (All players) and do (Actions)
            Loop - Actions
                Camera - Apply Camera 001 <gen> for (Picked player) over 0.00 seconds

>>(edit) also is it possible to add music in the background of the map?
Yes.
 

BruteBrutal

New Member
Reaction score
1
Ahh nice thank you very nice of you..

only remaining now is 2 final touches.


1) Is it possible to have a skillshot on an enemy hostile that work exactly like Priestess of the Moons Arrow in Dota?

I mean a missile attack with no homing ability but still the ability to hit 1 target but not nessesary the one the unit was aiming for. (a straight shot that can hit anyone regardless on who he was originally aiming for)

2) How do I add backgroundmusic?
 
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