MissKerrigan
Active Member
- Reaction score
- 23
Hey guys,
I actually have 2 questions about sound effects:
1. I made a trigger with a sound effect and put it on 50% volume but it's still 100% volume in game
2. I made a sound effect trigger which must keep running in game, but it only must play again if the sound effect is finished! (no overlapping)
3. I create a defence game with 50 waves and give sounds 'round 1' 'round 2' 'round 3' of adjudtant
Does anybody know if there are more of these sounds which are 'round 11' to 'round 50'?
MissKerrigan
I actually have 2 questions about sound effects:
1. I made a trigger with a sound effect and put it on 50% volume but it's still 100% volume in game
2. I made a sound effect trigger which must keep running in game, but it only must play again if the sound effect is finished! (no overlapping)
3. I create a defence game with 50 waves and give sounds 'round 1' 'round 2' 'round 3' of adjudtant
Does anybody know if there are more of these sounds which are 'round 11' to 'round 50'?
MissKerrigan