So, I'm back after several years. (2 questions)

Rhymer

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Ah, I rather enjoy the new layout. Of course, it might not be all that new.

So, returning to the excitement of WE after quite some years, I'm a bit rusty. I'd love to get just a bit of help in order to shake up my memory. I've run into two small issues with my newest map.

1: Making a specific ability. The caster's attacks gain a Bash chance for a limited time. The way I've done this now feels a bit.. inefficient. The hero has a dummy ability based on Roar. A trigger then checks every attacking unit for a buff before creating a dummy unit and ordering it to Storm Bolt the victim. I'm not sure, but this feels overly complicated. Anyone has another way to do something like this?

2: I'm also not sure the trigger is MUI. Honestly, I'm not quite sure what makes a trigger non-MUI in the first place. I checked for tutorials on the matter, but could only find ones relating to the wait action. Is this the only thing that can make a trigger non-MUI?
2(edit): Ok, I just realized I don't need it to be MUI, it only has to be MPI. Does this mean I can just make every variable used in the trigger an array. Index would be player number, yes?


Thanks in advance;
/Rhymer
 

vypur85

Hibernate
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1. When the hero activates the ability, just add Bash to the hero for a limited time. And then remove it afterwards.

Actions
- Add Bash to Triggering unit
- Wait 10 seconds
- Remove Bash from Triggering unit

It's MUI, in a way.


2. > Index would be player number, yes?
Yes. Also depending on what you're doing.
 

Rhymer

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Thank you, sir.

Is there a way to hide the temporary Bash ability so the player won't be able to see it?
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
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Is there a way to hide the temporary Bash ability so the player won't be able to see it?
You could put the Bash ability into a Spell Book, disable the Spell Book and then give it to the unit.
 

Rhymer

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AH!

I'd forgotten all about the Spell Books! Oh, well, this simplifies things.

*cue evil laugh*
 
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