Hi guys...
I am working on a pvp, boss fight map that I would turn into a ORPG once some development is done on it. Every hero will have 3 talent tress and a lot of spells there are currently 12 heroes in plan.
As the project recruitment sub-forums is nearly dead here, I thought of posting it here.
Here is a small trailer of the systems present in my map. All systems are MUI and coded in jass and well polished.
Any feedback on the systems. There are a lot of systems but not shown them here.
The first spell book in the video contain on-hit passives.(Like orb effects)
I am also recruiting currently.
I am working on a pvp, boss fight map that I would turn into a ORPG once some development is done on it. Every hero will have 3 talent tress and a lot of spells there are currently 12 heroes in plan.
As the project recruitment sub-forums is nearly dead here, I thought of posting it here.
Here is a small trailer of the systems present in my map. All systems are MUI and coded in jass and well polished.
Any feedback on the systems. There are a lot of systems but not shown them here.
The first spell book in the video contain on-hit passives.(Like orb effects)
I am also recruiting currently.
1 - Really skilled terrain-er who can work with imported models and tile-sets.
2- Model-editor, maker and wow model ripper.
3- Some one who can collect ideas for heroes and arrange them in a forum or any other place.
4- Lore writer.(should be good in English and must have a good idea on warcraft -3 lore)
For details message me
2- Model-editor, maker and wow model ripper.
3- Some one who can collect ideas for heroes and arrange them in a forum or any other place.
4- Lore writer.(should be good in English and must have a good idea on warcraft -3 lore)
For details message me