Cancel special effect / projectile half way through

mirrorman1de

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Hi there,

I was wondering if there is a way to cancel a special effect, created in editor, or a projectile of a spell effect, half way through its animation. In particular, I'm looking for a ways to just display the lauch of cluster rockets animation, but not its impact. So I thought about canceling the visual effect shortly after casting. I would be fine with the actual effect also being canceled.

Would that be possible?
 
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