I'm working on a little warchaseresque map (mostly for fun), and I've come across a few problems.
1) Siphon Mana. The description states that you can use it to transfer mana to a friendly unit, as well as siphon from an enemy. 'Transfers mana between the Blood Mage and a target. Drains mana from an enemy, or transfers mana to an ally.'. So far, it can take it from enemies, but after playing around with it, I haven't been able to get it to transfer the mana to self-owned heroes (well, I'm testing it myself, so one player).
2) Death System. I've implemented a simple system that leaves the corpse when the target dies for resurrection, and that part's working wonderfully - except for the fact that the corpse isn't walkable. How do I make it walkable?
Thank you in advance.
EDIT: Oh, and I almost forgot. How do you completely remove a bridge? I have both 'destroy' and 'remove' in a trigger, but while it's gone, the folks can walk through the water and up the ledge. Weird.
1) Siphon Mana. The description states that you can use it to transfer mana to a friendly unit, as well as siphon from an enemy. 'Transfers mana between the Blood Mage and a target. Drains mana from an enemy, or transfers mana to an ally.'. So far, it can take it from enemies, but after playing around with it, I haven't been able to get it to transfer the mana to self-owned heroes (well, I'm testing it myself, so one player).
2) Death System. I've implemented a simple system that leaves the corpse when the target dies for resurrection, and that part's working wonderfully - except for the fact that the corpse isn't walkable. How do I make it walkable?
Thank you in advance.
EDIT: Oh, and I almost forgot. How do you completely remove a bridge? I have both 'destroy' and 'remove' in a trigger, but while it's gone, the folks can walk through the water and up the ledge. Weird.