Very Strange Reoccuring Bug

Sgt_Johnson

Active Member
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I have been experiencing a very strange bug in my newest map Warcraft Boundz, there is a section of the map that if the players are at for more than 3-5 minutes all the models of the destructibles and units are sucked into a point on the screen. The destructibles and units are still in their normal spots however the models bug out =/

I have screenshots to show what I'm talking about:

- Before -

modelnormalzm5.jpg




- After -

modelbugjf3.jpg




If anyone has any solutions to this bug or suggestions, I would greatly appreciate it :)

Thanks in advance
 

UnknowVector

I come from the net ... My format, Vector.
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144
Possibly this is being caused by a rampant memory leak. Look at any triggers that deal with that location, and search for leaks.

I managed to get the same effect long ago, when I was purposely creating an EXTREMELY leaky map as a joke. (5 point leaks and 5 sfx leaks every second for a minute or so). It was really weird, the trees got sucked in O.O.
 

AgentPaper

From the depths, I come.
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You have discovered the secret black hole device!


Sorry, nothing to add really, that just had to be said.
 

Sgt_Johnson

Active Member
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1
I think what may be causing the leaks as you said is my timing in the triggers for the explosions, I may be off in timing on these certain areas. I've noticed that if I'm in certain areas that have a lot of the explosions it causes the bug there.

So it may be my timing, so back to re-timing everything I go :p
 
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