Because the output file will be parsed, of course. For example, I could add structs to Lua and then the input could use structs, and the output would parse it and make it normal Lua
Eh, a new vJASS compiler would be even worse.
If you really want to make something like that though, make a "framework" for building them. That way, when WC3 isn't being played anymore, your not stuck with a near-useless piece of software. Instead, you'd have something you could reuse in SC2.
Like a new editor? Don't bother. Not with SC2 coming out so soon.
Better just to focus on SC2, rather than try to make new tools people aren't going to use.
Just run GTrigger through a vJass compiler and you have a vanilla JASS spell event.
There is a link in the GTrigger thread to an explanation of the premise.
Hey, if you can help on my post, which you have already asked questions on, i would be eternally greatful. Because i can't do anything that has to do with triggers.
incase you forgot its http://www.thehelper.net/forums/showthread.php?t=150715
It'll be good practice at least, I did a bunch of practice boards the last few weeks but that's a bit different than actual repair. It's pretty obvious what's going on with those, so it's not very hard to trace the leads, and they aren't designed with faults so
Site is peaking on traffic for the recipes - Sundays are always the big days and we are 200 plus unique visitors an hour right now and it will be like that probably be around 3000 total on the site all day maybe more if Google desires it LOL
Anyway I have a power bench that I don't actually know how to use, but I'm assuming I can take the battery out and power it directly from that to see if any of them turn on.
If you had kids like me that grew up in that era you could just go to your closet and fish out one of the cords from the cord bag. I bet I have everyone of those cord connectors plus some