Okay, this is the only problem with your terraining, when you use canopy trees, you put them together like normal trees. That's not good, it creates too much doodads, and the editor won't be able to save. Also, it doesn't look good cause the branches and leaves overlap, which doesn't really happen to real trees. So when you put canopy trees, you should put them separately, one by one, so that it looks more realistic, and the trees don't overlap.
Nope, I've only made buildings that have the pathing of a shop. Nothing wrong with that. Maybe the player properties, try removing the alliance triggers.
Hey there Visitor! If you know any good Cinematographer in WC3 editor,please be kind enough to take the time and PM me their name and/or a way to Contact them , thanks... :thup:
Oh, very easy to trigger actually. You just have to order your dummy unit to cast the base ability it was made from, for simplicity. In other words, you create an ability off storm bolt, you name it Crusher, you change the mana cost to 20, the cooldown to 20 seconds. You just have to add the ability Crusher to your dummy unit, and order it to cast the storm bolt. It's more complicated with the channel ability though, where you can change the base order ID, or something like that.
First off, thank you for your time, and your idea.
I just want to request you edit one of your posts, here, and use the template listed in the original post, found here.
This is just to ensure the ease of reading and consistency in the thread so that anyone reading it can easily browse through.
Again, thank you for your time, and your idea!
H
herrfritz
hey im trying to use the warcraft 3 world editor right now (with a few friends, we are working on entirely remaking all 4 armies) and one of the guys im working on it with wanted to know how you made your blinking strike on your new map. we have been wanting to do that but its not working, and hes been trying to figure it out for about a week and a half already. is there some way you can show us, or help us with it?
dude I'm sorry I ditched the project, I was too "occupied" with Wow, combined with being exhausted by making the classes
I kinda screwed it up cause I made specific systems for the classes (hope you still using them)
if you want, I can rejoin the project, I'm really in the mood for some coding
tbh I kinda grow tired of everything... I don't think I'll continue with the project
sorry dude, but I was never really a mapper, I like making spells once in a while, nothing more
I only do things for fun, not because I have to
I haven't heard from that other guy, so it seems that he left as well :/
It'll be good practice at least, I did a bunch of practice boards the last few weeks but that's a bit different than actual repair. It's pretty obvious what's going on with those, so it's not very hard to trace the leads, and they aren't designed with faults so
Site is peaking on traffic for the recipes - Sundays are always the big days and we are 200 plus unique visitors an hour right now and it will be like that probably be around 3000 total on the site all day maybe more if Google desires it LOL
Anyway I have a power bench that I don't actually know how to use, but I'm assuming I can take the battery out and power it directly from that to see if any of them turn on.
If you had kids like me that grew up in that era you could just go to your closet and fish out one of the cords from the cord bag. I bet I have everyone of those cord connectors plus some