Renendaru
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  • Err, you could try using structs to transfer the boolexpr from the other function then run the if from the seperate the units in a FoG loop. Jesus4Lyf gave me that idea, since I had no idea how to loop through each item slot without using arrays.
    the whole problem is triggering the filter to work. how can i do a FoG if the function takes a filter.
    ...? that makes no sense, how about you create it, test it and then tell me how thats supposed to work.
    Sent.

    Do whatever you want with it. As it is now, it's confusing, particularly multiboard updates and slide/knocking triggers.

    And, most importantly, link me the map/thread when you're done with it :).
    Mind giving me your email address? PM me if you choose not to reveal your email to public.

    The map is in a mess if I'm not mistaken. I hope you can bear with it. You might as well start from scratch :p.
    I don't mind at all. It's good that someone still remembers it :').

    I can give you the map. It's all in GUI (you should know by now that... I only know GUI :p). I'd suggest you recode everything in JASS. The current version seems a little too laggy at times. Credits are not required, but please credit the model makers, if you're gonna use them.

    So do you want the map? Or you want to start from scratch?
    Errr... So are you sugggesting me to continue update the map? Or do you want to improve it?

    Anyway, the Bumper Car thread seems dead to me. Not much downloads as well.
    No longer. I've stopped mapping. Anything I could help? Do you want to continue the map?
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