Using IsTarget[unit].level is the same as IsTarget[GetUnitId(unit)]. Since once a unit has left the game, getting the unit's id will hopefully return 0, this safety should work 100%.
I'm not sure if AIDS throws an error when you try to get such an ID though, in debug mode. *Shrugs* not that it matters.
>> I know I know, it sucks having the earlier versions.
Anywho thanks for the information, I will do some stress testing later and see what I can find. (I think it has to do with removing the links at inappropriate times.)
Excuse me ,some questions about your Magnetic Field.
If I want that spell to take effect on enemies ONLY, how should I do?
I tried several times ,but just failed...
please reply for me,thank you...
Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.