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  • Probably not. That is all on Google's end. I don't think there's anything you can do about it.
    Haha, the projectile system is about done. But I doubt I will submit it.

    The system itself factors in many different situations, which makes the script a little sloppy.

    I am also yet to convert it to not need a rip off of xefx. But who knows, if I work on it some more, I may submit it to the jass help section and see what people think.
    Unfortunately no, that is the problem of the trackables. They disable "normal clicking" completely.
    But, maybe the "Force Key"-method could solve your problem. Link
    It won't allow rightclick or unit selection, but you can turn it off and on.
    Lolz. XD
    I don't mind people hating what they'd like to hate. As long as they don't mind people using what they'd like to use. :p XD
    I don't think so. It is based on game constants you can set in your map, you could manually recalcuate what the damage was though based on the armor formulas and types... but I think it's impractical and lame. o.o
    I don't know. :p
    I don't know much about nVidia cards.
    Google some reviews and such about them. :)
    Seems I have more intentions than time. =/

    I made a lot of progress on a map which I didn't finish. Yet. Heh.
    Checked it just now. The music is great :D
    I hope you can finish the cinematic soon! I'm really looking forward to how it ends 0_o

    BTW, I realised that there's a timer thing at the bottom. That's pretty neat =D
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