THIS IS THE CRASH REPORT:
==============================================================================
Warcraft III (build 6401)
Exe: c:\program files (x86)\warcraft iii\war3.exe
Time: Jan 31, 2013 12:40:12.589 AM
User: jeffs_000
Computer: JEFF...
library GroupUtils initializer Init
//******************************************************************************
//* BY: Rising_Dusk
//*
//* This library is a combination of several features relevant to groups. First
//* and foremost, it contains a group stack that you can access dynamic...
Hello, I recently released a game, WmW X14. The problem is that in almost every game, people are experiencing a fatal error at random moments. I also experience the error. The fatal error reads as follows:
This application has encountered a critical error:
Not enough storage is available to...
I can host every other game perfectly fine and have it be listed on Battle.net.
It must be something within the map... but what would cause that?
Interesting fact: when trying to put observers in the map during hosting, observers don't show up.
Hello, I recently just finished my map.
I've been hosting it privately on battle.net with some friends of mine for weeks now, and decided to release it tonight. However, it does not show up in the list of games when I try to host it publicly. It's in my file directory, it brings me to the game...
Hello
I have a bank integer variable that is arrayed for each of the six players on the map. It is used to hold gold past the 1M limit.
For some reason, once the bank integer reaches in the hundred millions/billions, it automatically switches to a negative integer.
Is there a way I can keep...
Just wondering so I can download and import models at will.
Heard it was 4MB and upgraded to 8MB with the 1.24 patch, but I have no idea.
Please provide credible answers, no guesses. Thanks!
Hello
I currently have a TFT map, and I would like to change the TFT models to RoC models. However, I don't really feel like putting my laptop beside me and checking all of the models for each of the 700-800 units that I have on the map.
Is there any database that contains the entire list of...
Hello
Currently I have about 700-800 units mixed between RoC and TFT that I'm dealing with right now. about 400-500 are TFT models, and I'm trying to figure out an easier way to make them RoC playable other than going through every single one individually and changing them to one that suites...
I apologize, my friend Chris (Shestoff) just sent me a link to a tutorial.
If anyone here is reading this and is interested in creating something of a similar concept, your solution lies here...
Hello,
I'm running into some difficulty with my dialog.
I'm trying to set it up like this, a dialog starts up after 1 second of gameplay.
The dialog shows the following:
Now what I'm looking for is, if someone clicks Normal, then it displays "Hard" as the new text and hard...
Well, I have the trigger in JASS but I'm not sure how to change it to GUI. Maybe someone can help?
// -- Simple function to check an incoming money value and add overflow to the bank. Can also return value added.
function AddOverflowToBank takes player p, integer alteredvalue returns...
Hello,
I imported my unit data from my TFT map that I want to transfer to make it playable on RoC-and all models viewable for RoC only players.
I have a question about the abilities though...
Disregard the models for a moment, I don't care if the buffs or ability models don't show.
If I...
Hello,
In my game, a person earns income. If the income is over 1,000,000, that person receives all excess income through a separate integer, known as the Bank. The bank automatically withdrawals gold as the person requires it.
Example:
Player 1 income = 1,150,000
Timer ends. Player...
Yeah.. still doesn't seem to want to work. But this has been happening a lot recently, possibly because I imported the unit data from another map--but yeah I do make frequent backups. I had to fix the problem with a simple trigger:
AutoConstruct
Events
Unit - A unit owned by...
Hey, soo pretty much I was importing a unit birth animation for all constructing units. I didn't want to trigger the animation as a first resort, so I went to the ability section and clicked on the Orc-Build ability. Then the picture below came up... tested the map, and none of the builders can...