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    Hello, gathering all my old accounts…

    Hello, gathering all my old accounts…
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    Hero pick and random trigger confliction

    ah I had copied random off pick, tyvm
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    Hero pick and random trigger confliction

    So, when i pick a hero using the pick ability it'll also run the random.trig same with clicking random, it'll also run the pick.trig. I just cant spot the problem, ty in advance. Pick Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to...
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    sound file wont loop

    how do i make my sound file loop? i went into sound and click the box that says loop but it still wont loop -.- nvm i got it i just had to make a trigger with pedriotic event thanks anyway lol
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    Defeat not working

    thanks bro
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    Defeat not working

    omg i can't find -.- Conditions (Number of units in (Units in Region 000 <gen> matching (((Unit-type of (Matching unit)) Equal to Footman) and (((Matching unit) is alive) Equal to True)))) Equal to 0
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    Defeat not working

    all those units are in region 008
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    Defeat not working

    ok i want trigger to check if units aren't in map it will show defeat for players loose Events Unit - A unit Dies Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions...
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    System The Shortest Save/Load Code Ever

    How do i make -save/loadhero be used by all 12 players? and how to make it so player can only have 1 hero at a time instead??
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    System The Shortest Save/Load Code Ever

    How do i "automatically create variables when pasting triggers"????
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    Jass wisp wheel

    Ah thx man forgot cap w, +rep!
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    Jass wisp wheel

    someone help fix error plz
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    Jass wisp wheel

    Nvm i found out i needed to make a trigger named wisp and wisp2 wisp2=inti wisp=wisp whirl wisp2 works but wisp doesn't it gives me an error. Wisp: function Trig_Wisp_Actions takes nothing returns nothing local location array p local integer h local integer n local...
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    Jass wisp wheel

    need help to make my wisp wheel in jass. I used a program to make the code and this is what i got,-Initialization trigger- function Trig_Wisp_Actions takes nothing returns nothing local integer array n local location array p local rect array r set r[0] = gg_rct_wisp_wheel...
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    Attachment not working

    the only attachment that isn't showing for me is on an item its called helm of greater death it has the ability i made with it and the attachment is the advanced death tower. Its not showing up in the game when someone picks it up. Someone Help please :)
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    MapFile name too long...

    When i played my game it was working fine, but i found a bug that made the hero invis. It was a model that wasn't in my imports so i changed it to a ninja model and when i hosted it up it said,"The Mapfile name is too long or it contains invalid characters." Help please :(
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    no mana/cooldown (dota -WTF)

    ty it works great :)
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    no mana/cooldown (dota -WTF)

    ok it works but after i do an ability sometimes it gets a cooldown again. posting the dota -WTF mode trigger would help :) Unit - A unit Begins casting an ability ((Casting unit) is A Hero) Equal to True Unit - Set mana of (Casting unit) to 100.00% Unit - Reset ability cooldowns for...
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    no mana/cooldown (dota -WTF)

    ah ok i got it tks
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    no mana/cooldown (dota -WTF)

    Can someone plz help me with how to have no mana/cooldown on my map for only the heroes. :)
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