The render and the background don't go together. The bright, solid, saturated colors of the render differ to much from the faded, washed out background.
The canvas is too empty. Enlargen the render, at the very least, and add in some more interest.
The text and splatter brushes...well...
Well it does help to a certain extent. I was thinking of Dreadlord first when I heard demon warrior for some reason, and a rifleman for human hunter. Now an ability called "assassinate" would suit more for a rifleman.
Anyways, bump for you (can't think of anything)
Nice colours, nice depth, great composition and interesting concept. The text is pretty good too, not sure if the red fits in though. About 230 degrees from the text, the bottom of the splatters, it looks bad because the splatter just cuts off horizontal.
Also, you might want to try a no...
This is how I see texts. If I want it to blend in and act as a "trademark" kind of thing, I do it well and make sure they can't see it straight away. Why? It helps fend off rippers. If they can see you trying to blend it, they can go over it more easily.
Otherwise, I make the...
Other than the flashlight, no there isn't. There's just a huge blast of light that's hitting on the render but it doesn't come from anywhere.
Well the contrasted render does not fit in with the plain background.
You can barely see it. It may be your intention but it doesn't look good with...
It's too plain...
-The render is too contrasted, with no lightning source.
I suggest looking up some simple tutorials so you can expand on your techniques which will help you learn new things.