So, I've recently downloaded the unprotected version of Steel Stallion's Steel's DnD Map, which he released himself a while ago so people could work on it. Himself and Titan Hex both informed me themselves that it was indeed unprotected.
However, when I attempt to open it in world editor, Or...
Er, what exactly is an "Array"? It isn't in the list of variable types nor is it in events, conditions or actions. Or, that I can find that is. Also, i'm not even sure how to use an array either. Or what the script is to get the # of heroes in the game.
EDIT: Nevermind, i'm blind, I found the...
So just as the title reads. How do I get the average level of all available player heroes?
EDIT: In case you needed to know, this is to spawn units around the map based on that average.
You may have seen another post I made about an evolution game I was making. I just trashed this idea, because I thought of a very unique Arena map idea that I want to make badly.
So, I thought of it after playing Angel Arena morphed. I like the aspects of creeps and bosses in an arena aside...
^
That would work, but there's a problem. I want say, the smallest cell to ALWAYS Increase the size by 5. If you were a really big cell and ate a tiny one, you wouldn't grow very much. So I want small cells to always make you grow a certain size, big ones a certain size, etc. And you can only...
So i'm making this map based on Evolution, I may add roleplaying aspects. the beta will only be singleplayer, though it could very easily work as multiplayer aswell. You start basically as a cell in a river. This cell of yours starts out very small, almost impossible to see even on wc3. There...
Alright, so I fool around with world editor all the time, i'm actually pretty decent at triggers and terraining, and i've quarter-built a couple maps.
But that's the problem, I have low patience meaning I get bored of making a map pretty fast, and i'm never sure quite where to start so often...
I suggest you just make it chooseable from in-game, other solutions are probably near impossible. In-map you COULD use regions (Like in a hero arena you have a wisp which has to move to a circle of power to choose a certain hero.) But make the circle of powers different races, so when a specific...